Lollop represents the philosophy that the journey can be just as important as the destination.

Lollop  ·  Jun 2021 – Jan 2022 (8 months)  ·  Los Angeles, Remote

Lollop is a navigation app that empowers users to follow unique paths created by others, and craft and share their own journeys.

I started as the sole Unity developer, tasked with testing Apple ARKit's capability to consistently localize users along a path—both indoors and outdoors—over extended and potentially unlimited areas.

Over time, I led the development of the MVP for iPhone devices. This included designing and implementing a back-stack architecture to replicate native app navigation within Unity, as well as integrating a REST API to ensure seamless back-end communication.

The application was showcased at CES 2022, secured a seed funding round, and was successfully launched on the iOS App Store.

Augmented Reality · AR Foundation · ARKit · Unity · C#
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