
Stranger Things VR
FLOAT LAND · Aug 2023 – Jan 2024 (6 months) · Freelance · Los Angeles, Remote
Collaborated with award-winning art and games studio Tender Claws on developing Stranger Things VR’s Mixed Reality chapter. Produced by FLOAT LAND, for Meta Quest (title page).
Work involved exploring Meta Presence Platform’s Mixed Reality capabilities to bring the Stranger Things universe into the player’s own, creating an immersive and compelling play experience.
As a Systems and Gameplay Engineer, I integrated Mixed Reality APIs like Scene, Movement, and Passthrough to implement key aspects of the gameplay.
It was fascinating to witness and participate in Tender Claws’ unique narrative and gameplay construction approach, creating nested worlds and immersive dreamscapes.
Skills: Mixed Reality (MR) · Meta Quest Presence Platform · Unity · C#



STRANGER THINGS: (TM)/(C) NETFLIX. 2024. ALL RIGHTS RESERVED.